The Story
A charming, fast-paced, strategic card game
Familiars â itâs time for a mission!Â
Across Exandriaâ˘, the most powerful spellcasters are in need of rare ingredientsâand itâs up to their loyal animal companions to seek and collect them. In A Familiar Find, youâll race across magical locations from all corners of the world, gathering the components your caster needs, while outwitting rival familiars who are doing everything they can to slow you down.
So, youâll have to beware! Competing familiars are lurking nearby, setting traps, calling your bluff, and trying to sabotage your plans. Get crafty and use your wits to keep your strategy hidden, know when to reveal ingredients, and trick your opponents at just the right moments.
A Familiar Find offers quick turns, easy-to-learn rules, and a wealth of surprises that ensures every game is a new adventure. The game includes 84 Arcane Cards and 13 Location options, providing various effects and opportunities. Jump into the game as a fan-favorite familiar from Critical Role Campaigns 1-3, or take your pick of 10 different Familiar Boards, each with cool, unique powers! You'll need smart moves and a sharp eye on your rivals to be the first familiar to snag all the ingredients and help your caster finish their spell.
Key Details:Â
- 2-4 Players
- 30-40 minutes
- Ages 12+
Overview:
A lighthearted card game designed for up to four participants. Players assume the roles of animal familiars within Exandriaâ˘, tasked with seeking out rare spell ingredients. Utilize powerful spells and your own wits to lay traps and disrupt your opponentsâ progress. Ten Familiar Character options are available, including Trinket the Bear, Mister, and PâtĂŠ de Rolo from Critical Role Campaigns 1-3. To win the game a player has to accumulate three Astral Essence cards or one complete set of Ingredients.
Contents:
- 9 Page Rulebook
- 84 Arcane Cards
- 10 Familiar Character Boards
- 13 Location Cards
Creative Team:
- Game Designer: Ian Zang
- Additional Development By: Aaron Salmonowicz and Alex Uboldi
- Produced By: Alex Uboldi
- Graphic Design By: Brigette Indelicato and Bryan Weiss
- Art By: John Ramsey and Svetlana Kucheryavenko
- Editing By: David Digby, Hank Finnin, and Breeze Grigas

Details & Craftsmanship
Every detail has been carefully considered to bring you the perfect product.
Description
A charming, fast-paced, strategic card game
Familiars â itâs time for a mission!Â
Across Exandriaâ˘, the most powerful spellcasters are in need of rare ingredientsâand itâs up to their loyal animal companions to seek and collect them. In A Familiar Find, youâll race across magical locations from all corners of the world, gathering the components your caster needs, while outwitting rival familiars who are doing everything they can to slow you down.
So, youâll have to beware! Competing familiars are lurking nearby, setting traps, calling your bluff, and trying to sabotage your plans. Get crafty and use your wits to keep your strategy hidden, know when to reveal ingredients, and trick your opponents at just the right moments.
A Familiar Find offers quick turns, easy-to-learn rules, and a wealth of surprises that ensures every game is a new adventure. The game includes 84 Arcane Cards and 13 Location options, providing various effects and opportunities. Jump into the game as a fan-favorite familiar from Critical Role Campaigns 1-3, or take your pick of 10 different Familiar Boards, each with cool, unique powers! You'll need smart moves and a sharp eye on your rivals to be the first familiar to snag all the ingredients and help your caster finish their spell.
Key Details:Â
- 2-4 Players
- 30-40 minutes
- Ages 12+
Overview:
A lighthearted card game designed for up to four participants. Players assume the roles of animal familiars within Exandriaâ˘, tasked with seeking out rare spell ingredients. Utilize powerful spells and your own wits to lay traps and disrupt your opponentsâ progress. Ten Familiar Character options are available, including Trinket the Bear, Mister, and PâtĂŠ de Rolo from Critical Role Campaigns 1-3. To win the game a player has to accumulate three Astral Essence cards or one complete set of Ingredients.
Contents:
- 9 Page Rulebook
- 84 Arcane Cards
- 10 Familiar Character Boards
- 13 Location Cards
Creative Team:
- Game Designer: Ian Zang
- Additional Development By: Aaron Salmonowicz and Alex Uboldi
- Produced By: Alex Uboldi
- Graphic Design By: Brigette Indelicato and Bryan Weiss
- Art By: John Ramsey and Svetlana Kucheryavenko
- Editing By: David Digby, Hank Finnin, and Breeze Grigas










